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Jack! "the Tr. texture ripper"

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Jack! "the Tr. texture ripper" | MeshJack! | TBuilder v1.3.2 | Texture Edit 2.01 | Texture Edit version 1.5.1 | WADMerger 1.7 Beta - Readme | TR2WAD 1.3 Beta 2 - Readme | StrPix v3.0 by Turbo Pascal | TRwest v2.0 | wad fixer | sound Jack! / Read me text | Strpix Version 3.4 Revision 1. | pg.1 Easy Life read me text | pg.2 Tbuilder read me text
trtool box /referance section

Jack! by Stefan Schneid

Information:
The author of this program is NOT responsible for any damages
which could be caused by the use of this program.
The use of this program is at your own risk.
This program is freeware and can be given away as it is,
with all files and all documentations.
The use on CD-ROM's or any other media for distribution
is prohibited and needs the ok from the author.

Jack! doesn't write ANY entries into the registry, either
it copy's files in any directories.


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new in Version 1.3

- added a little sprite list editor & object texture list editor

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new in Version 1.2

- now you can change the number of texture tiles.

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new in Version 1.1

- view/save 24-bit TR4 Textures

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new in Version 1.01

- fixed some TR4 bugs (thanks to Eepē)
- compiled with the english version of Delphi

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new in Version 1.0

- new loading procedure for TR 1 & TR U.B. Level files
- view 8-bit palette in TR1/2/3
- view 16-bit palette in TR2/TR3
- view 16-bit TR4 Textures
- convert 16-bit TR4 Textures to bmp
- view/save 16-bit TR4 transparent color data

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new in Version 0.95

- view single sprites of Tomb Raider 3
- view single object textures of Tomb Raider 3
- Info works now with TR3 Levelfiles

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new in Version 0.94

- view single sprites of Tomb Raider 1/U.B.
- view single object textures of Tomb Raider 1/U.B.
- fixed a problem with 8-bit viewer (thanks to tiger)

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new in Version 0.93

- view single sprites of Tomb Raider 2
- view single object textures of Tomb Raider 2

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new in Version 0.92

- vict.tr2 from TR3 full version should work

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new in Version 0.91

- try page up/down, home/end, cursor up/down and ESC in view mode

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new in Version 0.9

- import 16 bit textures doesn't overwrite the transparent color
datas.
- view/save/import 16 bit transparent color data - Jack save this
as a 256 color bmp, but only 2 colors were used, maybe some later
version of Jack save/import this as a 2 color bmp.

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new in Version 0.81

- support for Tomb Raider 3 Demo Levels
- import/export 24 bit bmps

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new in Version 0.7

- I have rewritten the view part - viewing the textures is faster.

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new in Version 0.6

- import BMP into Tomb Raider Levels
some problems: the original TR levels are on CD. To use the
changed levels you need an CD emulator. Or you change the levels
of the TR demos. You can also try it with the nude raider patch,
but I had some problems with it. I've changed some textures from
the patched levels, saved it, started the patch and: nothing.
It was the game with the nude patch, without my changes.
Again I looked into the level file, but there were my changes.
(Why? Any ideas?)
another problem: Jack can import 8bit bmp's (for TR1) and
16bit bmp's (for TR2). But: many paint programs don't support the
16bit bmp's - they always save a 16bit bmp as 24bit (Truecolor).

If you have some "Dateizugriff verweigert" Error, check the
read-only status of this file.

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new in Version 0.5

- better gui
- I removed the sound part - I make a separate tool for the sound
- you can view some infos to the TR2 levels - Thanks to Anthony Sims
for providing me the level format.

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new in Version 0.42
- removed some bug from Version 0.41

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new in Version 0.41
- bugfix with Tomb Raider 2 8-bit Textures background color

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new in Version 0.4
- support for the Demo Levels

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new in Version 0.33
- bugfix: english level7a.phd now works

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new in Version 0.32
- added support for english Tomb Raider 1 Levels
Thanks to tiger, he found the english palette offset addresses.

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new in Version 0.31
- bugfix with HOUSE.TR2
- "fixed" some problems with non-german version of Tomb Raider 1
levels - the palette offset is different to the german version.
If Jack! doesn't find the palette it uses a standard palette.
(white/red)

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new in Version 0.3
- view/convert 16-bit TR2 Textures

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new in Version 0.2
- play TR1/UB/TR2 sounds
- save it as Wav-File

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first Release Version 0.1

Jack! can:
- view TR1/UB Textures
- view 8-Bit TR2 Textures
- convert TR1/UB Textures to bmp
- convert 8-Bit TR2 Textures to bmp

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mail: stsch@ngi.de
Homepage: http://private.freepage.de/bobafett/

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