are encouraged to visit each tool author's site the for
the download of each tool. This is to help insure fairness
to the authors as well as our users, as this guarantees
you will receive the latest release and latest information
for each tool. The tools available here are intended for
back up purposes and for the hope of one day achieving
a complete tools archive.
you. -robbase T.R.T.B.
for download and important
amazing tool is improving in leaps and bounds with each revision.
Recent improvements include:
info data support.
faces supported and properly rendered.
opaques, semitransparent and transparent textures to your
layer names expanded for triangular face support
DOS application that makes dat files from your script.txt and moves
them to the right folders.
by Colin Grigson
handy DOS app from Colin.
This will restore your wads and script back to their original state.
V1.0by Mike Jelarcic
wad editing studio you can use this amazing program to create your
own custom wads by moving objects from one to another.
The Last Revelation and Times Exclusives level files as wad data.
script.dat and english.dat decompiler.
Minor fixes to texture and sound processing
.WAS processing was relaxed so you can now load wads edited by other
little number will allow you to extract texture maps from wad
files saving them as bitmaps. You can edit them in your favorite
paint program, and save them back to wad.
a jump from version 2 strpix now allows you to export the mesh as
a dfx file to be edited in any one of several compatible cad programs,
or replaced with your own objects. Also allows texture remaping,
and you can find those elusive textures with a click of the mouse.
is a tool to copy WAD objects from one WAD to another as well as export/import
TR2WAD is a program
to make WAD and TGA files from TR1-5 levels.
1.5.1 by John F Jones Texture
Edit assists in the creation of
texture tile sets for use with the Tomb Raider Level Editor.
Complying with the 64x64 tile requirements the program
automatically snaps to tiles to allow for copying into new texture
2.01 by John F Jones
fetures include: tiale rotation, aclick and drag method to replace
the earlyer pricice tile line up method, plus many more. please view
the read me.
by John Dodis
new version supports direct tga loading/saving.
No need to convert tga to bmp with external programs anymore.
Just load any tga image(has to be 24bit uncompressed),work as usual
and save again in tga.
serious bug in the saving routine which prevented you from loading
the saved file again
in Tbuilder has been fixed.
by Stefan schneid (The
father of TR. editing)
texture riper" extracts
texture from early
SoundJack! by Stefan schneid
sound files from early
TR games, and saves them
as .wav files.
by Stefan schneid
views the meshdata
of TR1/UB/2/3 levels as wireframe objects.